Tech

Reality-warping video content

resolume

We typically use Resolume VJ software when presenting and performing live. It allows us to combine video clips, generative content, and effects – including custom plugins written by us, like Whorld, Cortex, Grainmarch, Raymarch, Snakeskin, Blockhead, Tanline, and Paik-Abe.

We’re always looking to develop fresh fulldome video content for VJs to use. Here are some specs for Video Bleep content contributors:

  • File type: DXV, the dxv codec can be downloaded from the resolume site.
    http://resolume.com/software/dxv.php – links are on the right side of page, 1 link for windows, 1 for mac
  • Frame rate: 24-30fps
  • Rectangular frame composition, 1280x800px x 3 projectors, which means 3840 x 800 px – otherwise your video will get stretched to the size we need it. We do the stretching with the most care possible, but it still can warp a little.
  • alternatively, 180º fisheye composition from 1024x1024px up to 2048x2048px – this will yield the best 3D illusion and no seams. The center of the circle will be the top of the dome, and the outer edge of the circle will be on the floor.  There are plugins available for most 3D and video packages (Cinema4D, Max, etc.) that can produce this format, look for “fulldome” plugins.

Mind-activating surround sound

We are currently seeking sound and A/V content in 5.1 to be performed and be displayed over our surround sound system. please email us at videobleepinteractive [at] gmail [dot] com if you’d like to submit in WAV, AC3, etc.

Projection-mapped software wizardry

Radome is a platform for realtime interactive animations on a dome. It allows for management, alignment, and mapping of both 2D and 3D content to a fulldome installation utilizing multiple projectors. It utilizes the open source technology Syphon to allow for frame-sharing between a variety of visual frameworks, including Resolume, Processing, Openframeworks, and Cinder.
Radome on Github
Whorld is a free, open-source visualizer for sacred geometry originally written by Chris Korda for performance art. It uses math to create a seamless animation of mesmerizing psychedelic images. The video wizards at Video Bleep have ported the Whorld Freefame plugin to utilize FFGL, making it compatible with VJ software Resolume.
WhorldFFGL on Github
Poincaré Kaleidoscope, inspired by M.C. Escher’s work “Circle Limit”, utilizes hyperbolic geometry to create a seemingly infinite kaleidoscope that disappears at the horizon.  The Kaleidoscope, written by Blake Courter, is also controllable via joystick to allow participants to cause both subtle and dramatic shifts in the tessellated patterns.
Poincaré Kaleidoscope on Github
Reaction, written by Nathan Lachenmyer, utilizes mathematics borrowed from reaction-diffusion theories of morphogenesis to create dynamically changing textures. Non-uniform stripes, spirals, and spots spontaneously form from the chaos before seemingly dissolving into the darkness again.
Heightfields uses FFT analysis of an audio signal to displace the vertices of a 2D image into 3D space. Written by Theresa Silver, the program creates an audio-reactive canvas that can be manipulated by more than 100 different parameters.
Cortex utilizes the geometry of form constants to synthesize visuals that will make your visual cortex tingle in just the right ways. The underlying mathematics are borrowed from current theories of geometric hallucinations observed during altered states of consciousness.
Cortex on Github.